Skype bots. Bots are programs offered by Microsoft or third parties that can do many useful things like search for news, play games, and more. Depending on their capabilities, bots may have access to your display name, Skype ID, country, region, language, and any messages, audio, video, or content that you share with the bot. Please review the bot profile and its privacy statement before engaging in a one-to-one or group conversation with a bot. You can delete a bot that you no longer wish to engage with. Prior to adding a bot to a group, please ensure that your group participants have consented to their information being shared with the bot.
Language Pack For 007 Legends Game Files
Xbox data shared with third parties including game and apps publishers. When you use an Xbox online game or any network-connected app on your Xbox console, PC, or mobile device, the publisher of that game or app has access to data about your usage to help the publisher deliver, support, and improve its product. This data may include: your Xbox user identifier, gamertag, limited account info such as country and age range, data about your in-game communications, any Xbox enforcement activity, game-play sessions (for example, moves made in-game, types of vehicles used in-game), your presence on the Xbox network, the time you spend playing the game or app, rankings, statistics, gamer profiles, avatars, or gamerpics, friends lists, activity feeds for official clubs you belong to, official club memberships, and any content you create or submit in the game or app.
Silverlight application storage. Silverlight-based applications can store data files locally on your computer for a variety of purposes, including saving your custom settings, storing large files for graphically intensive features (such as games, maps, and images), and storing content that you create within certain applications. You can turn off or configure application storage in the Silverlight Configuration tool.
1. Rename the PS3_Game folder of retail disc [BCUS98298] into "NPUA72074",2. Unpack the demo NPUA72074 then copy only the [eboot.bin] from it then paste into folder [USRDIR] in [NPUA72074] renamed in step 1,3. Edit PARAM.SFO of [NPUA72074] and change Category from DG Disc Game (blu-ray) to HG Harddrive Game then Save,4. Delete LICDIR folder in NPUA72074,5. Download only the v1.01 update for BCUS98298,6. Unpack contents of downloaded v1.01 update then move them to a new folder called "BCUS98298",7. For DTU: Transfer NPUA72074 and BCUS98298 folders into CFW PS3 then DTU to OFW PS3. Done.7. For HAN: Move NPUA72074 and BCUS98298 folders into make-backup-pkg directory then open/run [do.bat]. Install on HAN PS3 with [Enable Debug Packages]. Done.For Han: converted with CFW2OFW Helper v13 the game stucks at a black screen. Feel free to try with PS3GameConvert v0.91.
For HAN: Use PS3GameConvert_v0.91.For injection: use the same method of MW3:1. Before converting, move the original files of "PS3_GAME\USRDIR" (except EBOOT.BIN, default.self, and default_mp.self) to a temp folder outside the PS3_GAME folder.2. Convert the game using CFW2OFW v1.13 ("PS3_GAME\USRDIR" only containing EBOOT.BIN, default.self, and default_mp.self files).3. After the convertion, move the original files (the temp folder) to the converted folder "BLUS30377\USRDIR".4. Inject the converted files (BLUS30377 & NPUB30377) in backup using PS3Xport Tool v1.1.
STEPS:1. Copy all Disc files, except EBOOT.BIN, default.self, and default_mp.self from "/USRDIR/*" to update folder "BLES00683/USRDIR/*".2. Delete all converted files from "NPEB00683/USRDIR/*" except EBOOT.BIN from update.3. Copy default.self and default_mp.self from Disc to "NPEB00683/USRDIR/".NOTE: The game does not need be converted if you manually copied the needed files from PS3_GAME folder, excluding USRDIR.
STEPS:1. Copy all Disc files, except EBOOT.BIN, default.self, and default_mp.self from "/USRDIR/*" to update folder "BLES00687/USRDIR/*".2. Delete all converted files from "NPEB00687/USRDIR/*" except EBOOT.BIN from update.3. Copy default.self and default_mp.self from Disc to "NPEB00687/USRDIR/".NOTE: The game does not need be converted if you manually copied the needed files from PS3_GAME folder, excluding USRDIR.
If you get black screen and console freeze during game startup on HEN/HAN try this method:1. Before converting, move the original files of "PS3_GAME\USRDIR" (except EBOOT.BIN, default.self, and default_mp.self) to a temp folder outside the PS3_GAME folder.2. Convert the game using CFW2OFW v1.13 ("PS3_GAME\USRDIR" should contain EBOOT.BIN, default.self, and default_mp.self files only).3. After the conversion, move the original files (the ones inside the temp folder you made in step 1) to the converted folder "BLES00687\USRDIR". (resulting NPEB00687 folder should be small, around 19-20MB in size and BLES00684 should be around 7.15GB)4. Make the packages with Make-Backup-PKG, game package will be small (19-20MB) while patch will be the biggest one (7.15GB)
1. Move all Disc files (original files before converting) from USRDIR except EBOOT.BIN, default.self, and default_mp.self to update folder BLXXYYYYY/USRDIR/*2. then convert your game (USRDIR only contain EBOOT.BIN, default.self, and default_mp.self files)
1. Rename PS3_Game folder to "NPUB30970"2. Decrypt EBOOT.BIN, DBZ1.BIN and DBZ3.BIN with scetool3. Open EBOOT.ELF with Hex, set it on 16 bit offset and find /dev_bdvd/PS3_GAME/USRDIR, then replace hex values [2F 64 65 76 5F 62 64 76 64 2F 50 53 33 5F 47 41 4D 45 2F 55 53 52 44 49 52 2F 4C 41 55 4E 43 48 00 00 00 00 00 00 00 00 2F 43 41 43 48 45 2E 4C 53 54] with [2F 64 65 76 5F 68 64 64 30 2F 67 61 6D 65 2F 4E 50 55 42 33 30 39 37 30 2F 55 53 52 44 49 52 2F 4C 41 55 4E 43 48 00 00 2F 43 41 43 48 45 2E 4C 53 54] and save4. Open DBZ1.ELF with Hex, set it on 16 bit offset and find /dev_bdvd/PS3_GAME/USRDIR, then replace hex values [2F 64 65 76 5F 62 64 76 64 2F 50 53 33 5F 47 41 4D 45 2F 55 53 52 44 49 52 2F 44 42 5A 31 00 00 2F 55 53 52 2F 43 41 43 48 45 2E 4C 53 54 00 00 49 6E 69 74 69 61 6C 69 7A 65 20 54 68 72 65 61 64 00 00 00 41 50 20 42 47 20 44 52 41 57 00 00 00 00 00 00 41 50 20 42 47 20 54 52 41 4E 53 20 44 52 41 57 00 00] with [2F 64 65 76 5F 68 64 64 30 2F 67 61 6D 65 2F 4E 50 55 42 33 30 39 37 30 2F 55 53 52 44 49 52 2F 44 42 5A 31 00 00 2F 55 53 52 2F 43 41 43 48 45 2E 4C 53 54 00 00 49 6E 69 74 69 61 6C 69 7A 65 20 54 68 72 65 61 64 00 00 00 41 50 20 42 47 20 44 52 41 57 00 00 41 50 20 42 47 20 54 52 41 4E 53 20 44 52 41 57] and save5. Open DBZ3.ELF with Hex, set it on 16 bit offset and find /dev_bdvd/PS3_GAME/USRDIR, then replace hex values [2F 64 65 76 5F 62 64 76 64 2F 50 53 33 5F 47 41 4D 45 2F 55 53 52 44 49 52 2F 44 42 5A 33 00 00 2F 43 41 43 48 45 2E 4C 53 54 00 00 00 00 00 00 0A 00] with [2F 64 65 76 5F 68 64 64 30 2F 67 61 6D 65 2F 4E 50 55 42 33 30 39 37 30 2F 55 53 52 44 49 52 2F 44 42 5A 33 00 00 2F 43 41 43 48 45 2E 4C 53 54 00 0A] and save6. Move the modified files to scetool folder, open CMD and typeFor EBOOT.ELF:scetool.exe --verbose --sce-type=SELF --compress-data=FALSE --skip-sections=FALSE --key-revision=04 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-type=NPDRM --self-app-version=0001000000000000 --self-fw-version=0003004000000000 --self-add-shdrs=TRUE --np-license-type FREE --self-ctrl-flags=0000000000000000000000000000000000000000000000000000000000000000 --self-cap-flags=00000000000000000000000000000000000000000000003B0000000100040000 --np-app-type=EXEC --np-content-id=UP0105-NPUB30970_00-DRAGONBALLBUDHDC --np-klicensee=72F990788F9CFF745725F08E4C128387 --np-real-fname=EBOOT.BIN --np-add-sig=FALSE --encrypt EBOOT.ELF EBOOT.BINFor DBZ1.ELF and DBZ3.ELF (you must rename them to EBOOT.BIN and rename them to their original names after the conversion):scetool.exe --verbose --sce-type=SELF --skip-sections=FALSE --self-add-shdrs=TRUE --compress-data=FALSE --key-revision=04 --self-app-version=0001000000000000 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-ctrl-flags=0000000000000000000000000000000000000000000000000000000000000000 --self-cap-flags=00000000000000000000000000000000000000000000003B0000000100040000 --self-type=APP --self-fw-version=0003004000000000 --encrypt EBOOT.ELF EBOOT.BIN7. Copy the new .BIN files into NPUB30970 folder8. Edit PARAM.SFO and change Category from DG (Disc Game) to HG (Harddrive Game) then save9. Pack into PKG with any PKG converter as long as it doesn't resign the eboot into 4.XXSo far the game works perfectly.
1. Download the update 1.06 of the regular US version of Fallout: NV (BLUS30500), 2. Unpack the update PKG and then replace the EBOOT.BIN of the disc game (BLUS30888) folder with the one from the unpacked update PKG, 3. Edit the PARAM.SFO of the disc game (BLUS30888) folder to change its 'Title ID' with the one of the update (in this case write "BLUS30500"), change 'PS3 System' into 4.46, then 'Version' and 'App Ver' into 1.06. Save changes and overwrite, 4. Convert your customized BLUS30888 (PS3_GAME) folder using PS3GameConvert. When asked for a game update, click 'yes' then select the downloaded update 1.06 PKG of Fallout: NV (BLUS30500) regular version, 5. After conversion, use Make PKG or make-backup-pkg tool to make it a PKG and then install on PS3 with Debug Packages enabled in this order: game PKG, patch PKG, LIC PKG. !Ah2kvD0luiUZqWIs3PKRSVA-35nX Note: Click to talk about how it works
1. Download the update 1.06 of the regular EU Spanish version of Fallout: NV (BLES00905), 2. Unpack the update PKG and then replace the EBOOT.BIN of the disc game (BLES01475) folder with the one from the unpacked update PKG, 3. Edit the PARAM.SFO of the disc game (BLES01475) folder to change its 'Title ID' with the one of the update (in this case write "BLES00905"), change 'PS3 System' into 4.46, then 'Version' and 'App Ver' into 1.06. Save changes and overwrite, 4. Convert your customized BLES01475 (PS3_GAME) folder using PS3GameConvert. When asked for a game update, click 'yes' then select the downloaded update 1.06 PKG of Fallout: NV (BLES00905) regular version, 5. After conversion, use Make PKG or make-backup-pkg tool to make it a PKG and then install on PS3 with Debug Packages enabled in this order: game PKG, patch PKG, LIC PKG. Note: Click to talk about how it works 2ff7e9595c
Komentarai